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Napoleone
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Beberapa dari kalian mungkin sudah tau that I'm studing computer gaming as part of my university course ( khususnya anak2 Zero :P). Kebetulan terdapat pertanyaan di UAS Game Design and Programming kemaren tentang type2 player game online. Kebetulan juga mw ikutan review first impression mercury red but blum 30 Post
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, so saya memutuskan daripada ngejunk mendingan saya buat thread yang berguna sampai post saya 30 LOL
Lets Start!
Menurut Richard Bartle Type Player Game online terbagi menjadi 4 :
i) Achievement within the game context.
Players give themselves game-related goals, and vigorously set out to achieve them. This usually means accumulating and disposing of large quantities of high-value treasure, or cutting a swathe through hordes of mobiles (ie. monsters built in to the virtual world).
ii) Exploration of the game.
Players try to find out as much as they can about the virtual world. Although initially this means mapping its topology (ie. exploring the MUD's breadth), later it advances to experimentation with its physics (ie. exploring the MUD's depth).
iii) Socialising with others.
Players use the game's communicative facilities, and apply the role-playing that these engender, as a context in which to converse (and otherwise interact) with their fellow players.
iv) Imposition upon others.
Players use the tools provided by the game to cause distress to (or, in rare circumstances, to help) other players. Where permitted, this usually involves acquiring some weapon and applying it enthusiastically to the persona of another player in the game world.
Terjemahan garis besar :
( Di bagi 4, Archiever, Explorer, Socialer and killer , Archiever adalah tipe gamer online yang perfeksionis dan selalu ingin mendapat yang tertinggi ato archieve tertinggi, Explorer adalah Player game online yang selalu pengen tahu konten2 di dalam game itu sebelum orang lain tahu, Socialer adalah tiper player yang suka curhat2 masalah real life in game (fond of Social), last adalah killer type player yang suka ngerusuh dan demen banget sama yang namanya PVP )
Contoh Percakapan type Archiever :
"I'm busy."
"Sure, I'll help you. What do I get?"
"So how do YOU kill the dragon, then?"
"Only 4211 points to go!"
Contoh Percakapan type Explorer :
"Hmm..."
"You mean you don't know the shortest route from <obscure
room 1> to <obscure room 2>?"
"I haven't tried that one, what's it do?"
"Why is it that if you carry the uranium you get radiation
sickness, and if you put it in a bag you still get it, but if
you put it in a bag and drop it then wait 20 seconds and pick it
up again, you don't?"
Contoh Percakapan type Socialisers:
"Hi!"
"Yeah, well, I'm having trouble with my boyfriend."
"What happened? I missed it, I was talking."
"Really? Oh no! Gee, that's terrible! Are you sure? Awful, just
awful!"
Contoh Percakapan type Killer :
"Ha!"
"Coward!"
"Die!"
"Die! Die! Die!"
Sebetulnya masih banyak gan agan sekalian , bagaimana explorer vs explorer, Archiver vs Explore,Diagram interaction dll tapi sampe segini dulu ya :d
Oh ya bagi yang pengen tw typenya apa bisa ke link ini
based on richard bartle juga itu gan
References :
-http://gamification-research.org/wp-content/uploads/2011/04/11-Dixon.pdf
-
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saya kayanya lebih ke arah explorer deh.
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